UE5 Simple Asset Library
  • Intro
  • Available Actions
  • User Settings
  • Tool Config
  • For Python Developers
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  • Video Demo Overview
  • Launching the Asset Library
  • Browse/Search Features
  • Browse/Search Examples

Intro

Intro to the Simple Asset Library for UE5.2+

NextAvailable Actions

Last updated 9 months ago

This plugin provides a relatively simple Asset Library system for UE5.2+. It's not meant to replace the Content Browser, but rather to work alongside it to provide a streamlined alternative experience browsing tagged assets


Video Demo Overview

Launching the Asset Library

The tool can be launched from the Content Browser by pressing the Asset Lib button:

This is the interface for the Asset Library inside of Unreal:

The UI displays tile entries for each registered asset in the system, giving quick access to desired assets regardless of where they live in the Content Browser.

The colored borders around each asset represents their asset type - it's determined arbitrarily based on the declared asset types in the config, but in the above example characters are shown as red, and environment assets are shown as green.

Browse/Search Features

Along the top menu bar are three methods to browse assets in the Asset Library:

Type dropdown

The type dropdown refers to the asset type within the Asset Library system (not the actual Unreal Class). We can use this to focus on only the character or environment assets. all will show every asset note: Asset Types are declared in the config file and are assigned an arbitrary color in the UI

Cat dropdown

The Category (cat for short in the UI) dropdown allows for further sorting of assets within a given Asset Type, such as there being grass, flowers, and trees categories within the environment asset type note: users can declare additional Categories when adding assets to the Asset Library

Filter input

The Filter input provides a text match search to the user. This will check for matches in the entry's official asset name as well as the asset library display name.

Browse/Search Examples

In the example below I selected the envir asset type, which is where our environment assets are declared, and further focused on the flowers category. This allows us to browse assets we know belong to a specific grouping:

Another option is to use the filter field to find assets of any type. In the example below it's searching for any asset that has ca in its name - either the Asset Library Display Name or its official Unreal Asset Name: