UE5 Simple Asset Library
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  • Where the Config is read from
  • The Config Structure

Tool Config

managing the config for the Simple Asset Library

The Simple Asset Library uses a json config on disk to manage a few core settings for the tool

Where the Config is read from

The configs are read from the following locations in the following order:

  1. <project>/Config/simple_asset_library_settings.json

  2. <plugin>/Config/simple_asset_library_settings.json

  3. a base config in the code

Priority is given to the current Unreal Project, if the config doesn't exist there it will try to use the plugin folder's config file before defaulting to a code-defined base config

The Config Structure

{
  "asset_types": [
    "char",
    "envir",
    "FX",
    "prop"
  ],
  "default_category_options": [
    "default"
  ],
  "placed_actor_folder": "placed"
}

There are three entries in the config:

  1. the list of asset types available

  2. the list of default category options to offer all of the asset types. This can be used to provide a basic category as a starting point when first starting out.

  3. the name of the Outliner Folder to put placed actors in when spawning actors from the Simple Asset Library

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Last updated 9 months ago