Spawning Actors
Spawning an Actor from a Content browser Asset
From an Unreal Class
EditorActorSubsystem = unreal.get_editor_subsystem(unreal.EditorActorSubsystem)
actor = EditorActorSubsystem.spawn_actor_from_class(
unreal.CineCameraActor,
unreal.Vector()
)From a Content browser Asset
EditorActorSubsystem = unreal.get_editor_subsystem(unreal.EditorActorSubsystem)
asset_path = "/Game/some/asset/path"
asset = unreal.load_asset(asset_path)
actor = EditorActorSubsystem.spawn_actor_from_object(
asset,
unreal.Vector()
)Default Location
Last updated