Toggled Menu Entries
How to make Check Boxes and Radio Buttons
__init__ requirements
self.data.advanced.user_interface_action_type = unreal.UserInterfaceActionType.TOGGLE_BUTTONProperty to Track The Checked State
@unreal.uclass()
class PythonMenuTool(unreal.ToolMenuEntryScript):
is_checked = unreal.uproperty(bool)Function Overrides

Toggled Types
Full Class Code
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